Tue
18
Feb
2020
With the release of recent CC3+ updates, powerfull tools speed the method described in Wrapping the Walls up. Let me show you how in this video:
Sat
22
Jun
2019
Making videos is really fun so I started a new serie about CA46 that should make a nice complement to the Chapel Tutorial Articles.
Mon
10
Jun
2019
After creating a Pyramid map I was nicely asked to create an annual including 2D and 3D material AND video companions. I must say that I was a bit shy at first but it was a really cool experience.
So if you like videos,here they are!
By the way, there are missing files from the annual, you can get them here until the official update.
Sun
02
Dec
2018
An article on a very advanced method to create perspective dungeons with seamless patterned fill styles.
Sun
29
Jan
2017
It's been quite a long time since I last added an article to this site so today you get two!
The first one, Shaded Polygons: Shaded Roofs, Rotated Fill Styles ans Perspective will show different uses of Shaded Polygons, which can be used with CC3 or CC3+.
The second article: An Overview of the Blend Mode, Overlay Effect, is only usable with CC3+ because CC3 doesn't feature the Blend Mode effects. It will show you how to create nice dungeon or regional maps with a plus!
Sur ce site vous trouverez des outils permettant aux Meneurs de Jeu de parties de Jeux de Rôle de gagner du temps: cartes et plans en hautes résolution aisni que des articles permettant de tirer profit du logiciel utilisé pour les produire : Campaign Cartographer de ProFantasy.
On this website you'll find tools designed to speed up the work of Role Playing Game Dungeon Masters: high resolution maps and articles about the software used to produce them: Campaign Cartographer by ProFantasy.